my 3.5 campaign (Rise of the Runelords)

Last week we had a fun session where the party saved turtleback ferry from a dam that was going to burst.

The fight with Black Magga was just frustrating for my group. no fun was had during that.

The highlight was probably the fight with the ettin. Nothing extraodinary happened other than all the players and the GM just had a lot of fun with that encounter. It is rare for the whole group to really get into it all at the same time. The wizard has the fiery burst reserve feat which allowed him to devastate the trolls in the dam. The water troll was doing good until they lured him out of the water and then the “pain train” charged into him and did a LOT of damage. The troll went from being reasonably intact to all but dead in one attack. the rest of the party then destroyed him before he could get a turn to run away.

we should finish up the Hook Mountain Massacre next session although the last couple of encounters should prove challenging.

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